Description: Camera Projection techniques, created using a still image in Photoshop & geometry in Cinema 4D. I used Projection Man in Cinema 4D to map the textures to the geometry & Optical Flares in After Effects to create the effect of the Sun disappearing behind the spire.
Cloth & Dynamics
Description: These abstract cloth & dynamic tests were created in Cinema 4D.
CPUK (Style Frame)
Description: Possible style frame for CPUK Clusters Ad created whilst working at McCann Erickson London.
Igloo (Style Frame)
Description: Possible style frame for a short personal animation.
Glass Head (Texture Test)
Description: Glass texture test in Cinema 4D using a default head model.
Secret Cinema / Windows 7 Mobile
Description: Created for a monthly screening event called 'Secret Cinema' where each movie shown takes it's audience members out of the usual cinema setting, and immerses them into the theme of the movie. This animation was for 'Lawrence of Arabia' and was intended as an homage to the mirage scene in the desert. The event was sponsored by 'Windows 7 Mobile' so I was asked to make it seem as though the phone was appearing on the horizon like the famous moment with 'Omar Sharif'.
My Role: Animation, Compositing, Post Effects, Grade
KPMG (Project Loop) / 3D Test Assets
Description: Test assets that were not used in the final animations which can be seen on the 'Featured Work' page of this site.
ViconXF
Description: A 3D animation created for THALES that was played on a constant loop at the ‘Farnborough International Airshow’ 2010.
My Role: 3D Modelling, 2D/3D Animation, Character Animation, Compositing, Post Effects, Grade, Editing
UPDATE: A new sound mix has been created for what was originally a mute piece of animation.
click here for a full post, containing VIDEOS, IMAGES, & CREDITS
ViconXF (3D Assets)
Description: Some 3D Assets that were used in the final animations.
click here for a full post, containing VIDEOS, IMAGES, & CREDITS
Nike (T90 Accuracy Challenge)
Description: An edit of the 3 day trial process held at at NikeTown in London’s Oxford Circus, covering the open-to-the-public challenge to find London’s most accurate player.
My Role: Editing, Grade
Pendulum (20sec TVC)
Description: A 20sec Ad for UK TV.
My Role: Motion Graphics
Counter (Test)
Description: This concertina style background was created in 3D by deforming geometry, it could be used as a possible transition between shots or other graphic elements.
Particle Tests
Description: These particle tests were originally created for 'Nescafé Spark' animatics prior to shooting the TV Ad's. I attempted to make one that felt like FIRE, and one that felt like FAIRY DUST.
The Key
Description: This is a small style test for an comedy/drama animation I intend to make.
XBOX / PARTY GAMES (Still)
Description: These Xbox accessories were modeled & textured in Cinema 4D.
Showreel 2010
Description: This reel is a showcase of some my older animation & VFX work. Further examples of work can be found on this blog & the 'Featured Work' page of my site.
Showreel Track: Arpeggio by Jackson & His Computer Band