Description: This is one of my favourite photo's I have taken recently in the Yorkshire Dales. iPhotography is one of my favourite hobbies and this shot was taken using the panorama tool on my iPhone 5, and graded with the Camera + app. It would be great to be able to work this fast with my DSLR, i.e. take a photo, grade it straight away, upload it.
Showreel Opener (Still)
Description: My 2013 showreel opener.
Showreel 2013
Description: This reel is a showcase of some of my most recent animation & VFX work. Further examples of work can be found on this blog & the Featured Work page of my site.
Showreel Track: Iron by Woodkid
The Element Song (Style Frame)
Description: I'm currently working on a short animation (time permitting) based on 'The Element Song' by Tom Lehrer. I wanted to play with the Mograph Sound Effector in Cinema 4D to drive the animation in conjunction with some Dynamics and Thinking Particles.
Main Techniques Covered: Mograph, Lighting, Shaders.
Software Used: Cinema 4D, After Effects.
New Logo (Concept)
Description: Design ideas for my own personal logo. No pallets or textures as yet, just possible geometry & layout. Want it to be clearly read as N & C as in Neil Copland. Think I like option 3 the most.
St Paul's (Camera Projection)
Description: Camera Projection techniques, created using a still image in Photoshop & geometry in Cinema 4D. I used Projection Man in Cinema 4D to map the textures to the geometry & Optical Flares in After Effects to create the effect of the Sun disappearing behind the spire.
CPUK (Style Frame)
Description: Possible style frame for CPUK Clusters Ad created whilst working at McCann Erickson London.
Igloo (Style Frame)
Description: Possible style frame for a short personal animation.
Glass Head (Texture Test)
Description: Glass texture test in Cinema 4D using a default head model.
KPMG (Project Loop) / 3D Test Assets
Description: Test assets that were not used in the final animations which can be seen on the 'Featured Work' page of this site.
ViconXF (3D Assets)
Description: Some 3D Assets that were used in the final animations.
click here for a full post, containing VIDEOS, IMAGES, & CREDITS
XBOX / PARTY GAMES (Still)
Description: These Xbox accessories were modeled & textured in Cinema 4D.