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NEIL COPLAND

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Primitive Morph

Description: A short abstract animation. Its purpose was to test some techniques in Cinema 4D & After Effects whilst making something pretty. Prepare for a very short burst of shiny geometry cut to a subtle sound track :).

Main Techniques Covered: Morphing with deformers, cloning looping animations onto randomised geometry, mograph effectors, multipass rendering, lighting.

Software Used: Cinema 4D,  After Effects, Premier, GSG Light Kit, VC Optical Flares, RSMB Motion Blur.

categories: 3D, Animation, Experiments, Motion Graphics, Personal
Sunday 03.24.13
Posted by Neil Copland
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Copyright © Neil Copland